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MixingMix Recall ► Using Mix Scenes

A. Save Scene B. Save As New Scene C. Recall Previous Scene D. Mix Recall menu
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Mix Recall menu. The Mix Recall menu lets you create, load, save, rename and delete Mix Scenes. The name of the current Mix Scene is shown in the menu. The menu contains the following commands:
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List of Mix Scenes. List of saved Mix Scenes. Select a Mix Scene to load its mix. If the project contains more than 10 Mix Scenes, the list is shown in a Recall Scene submenu.
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Recall Previous Scene. Load the previous Mix Scene. This allows you to quickly compare two different mixes by toggling between the two most recent Mix Scenes. The name of the previous Mix Scene is shown in parenthesis.
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Reset Mix. Reset all mix parameters to their default values and clear any automation envelopes. This command only applies to the settings that are selected in the Mix Recall Settings dialog box (see To configure Mix Recall settings and Mix Recall Settings dialog).
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Save Scene. Save the current mix to the selected Mix Scene. If no Mix Scene is selected, a new Mix Scene (and .cwm file) is created.
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Save As New Scene. Save the current mix to a new Mix Scene.
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Rename Scene. Rename the selected Mix Scene. Note: this command only creates a friendly name for the current project; it does not rename the actual .cwm (Cakewalk Mix Scene) file that is stored on your computer’s hard disk since the Mix Scene might also be used by other projects.
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Delete Scene. Delete the selected Mix Scene. Note: this command only removes the project’s reference to the Mix Scene, it does not delete the underlying .cwm file from your computer’s hard disk since the Mix Scene might still be used by other projects.
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Delete All Scenes. Delete all listed Mix Scenes for the project. Note: this command only removes the project’s reference to the Mix Scenes, it does not delete the underlying .cwm files from your computer’s hard disk since the Mix Scenes might also be used by other projects.
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Mix Recall Settings. Open the Mix Recall Settings dialog box, which lets you specify the type of data that is applied when you load a Mix Scene or use the Recall Previous Scene and Reset Mix commands. You can choose to restore all the mix data (default) or just a subset of the data. You can also specify if the operation should apply to all tracks and buses, or only to selected tracks or buses. For details, see To configure Mix Recall settings.
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Save Scene . Save the current mix to the selected Mix Scene. If no Mix Scene is selected, a new Mix Scene (and .cwm file) is created.
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Save As New Scene . Save the current mix to a new Mix Scene.
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Recall Previous Scene . Load the previous Mix Scene. This allows you to quickly compare two different mixes. Right click the Recall Previous Scene button to open the Mix Recall Settings dialog box.
Note: A saved project file stores references to all Mix Scenes used by that project, as shown in the Control Bar’s Mix Recall module. The physical Mix Scene files are stored externally in the \MixScenes folder, alongside the project audio folder. The file naming convention is <project name>.Mix n.cwm. Because Mix Scenes that are used by a project are always listed in the Control Bar’s Mix Recall module, you do not need to manually manage any external files.
Bundle files (.cwb files) additionally embed all the physical Mix Scene files (.cwm) within the bundle. This allows you to easily load a bundle file along with its embedded Mix Scenes on a different computer.
Tip: You can auto-save the current Mix Scene when you load another Mix Scene. To do so, enable the Auto-save when switching scenes option in the Mix Recall Settings dialog box. For details, see To configure Mix Recall settings.
Do one of the following:
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Do one of the following:
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In the Mix Recall Settings dialog box, click the Advanced button to show advanced settings, then select the following options:
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Click OK to close the Mix Recall Settings dialog box.
Note: Mix Scenes are saved in the \MixScenes folder, alongside the project audio folder. Renaming a Mix Scene only changes the friendly name for the current project, it does not rename the actual .cwm file that is stored on your computer’s hard disk. This is intentional because other projects might reference the same Mix Scene.
The Mix Recall Settings dialog box lets you specify the type of data that is applied when you load a Mix Scene or use the Recall Previous Scene and Reset Mix commands.
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Do one of the following:
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In the Mix Recall Settings dialog box, select any of the following options:
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Controls. Recall track and bus parameters, such as volume and pan. This option toggles the individual Track controls and Bus controls options that are available when you click the Advanced button.
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Automation. Recall track and bus automation envelopes. This option toggles the individual Track automation and Bus automation options that are available when you click the Advanced button.
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FX. Recall track and bus effects plug-ins, including ProChannel and synths that are referenced by tracks. This option toggles the individual Track FX and Bus FX options that are available when you click the Advanced button.
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Defaults. Reset the Mix Recall Settings dialog box to its default settings.
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Ask this every time. Select this check box if you want to be presented with the Mix Recall Settings dialog box every time you load a Mix Scene.
Click the Advanced button to show/hide the following options:
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Track controls. Track controls include the following parameters:
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Track automation. All automation envelopes that live in tracks, including track parameters and plug-in parameters.
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Track FX. All plug-ins that live in tracks, including ProChannel and synths that are referenced by tracks.
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Bus controls. Bus controls include the same settings as tracks, but for buses.
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Bus automation. All automation envelopes that live in buses, including bus parameters and plug-in parameters.
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Bus FX. All plug-ins that live in buses, including ProChannel.
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Synth Rack. Recall soft synth persist data. When selected, all referenced synths in the Mix Scene will be restored to their saved state when a mix scene is loaded. When unselected, if a loaded Mix Scene references a synth in the rack, patches or samples will not be reloaded into memory and the existing synth state will be retained.
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Hardware Outputs. Hardware output settings include the following parameters:
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Offset values. Apply any Offset Mode values. For details, see Envelope mode and Offset mode.
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Auto-save when switching scenes. Before loading a different Mix Scene, automatically save the current mix to the current Mix Scene.
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Outputs. Recall track and bus output routings.
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Apply to. Apply the operation to the entire project, or only to selected tracks or buses.
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Entire project. Apply the operation to the entire project.
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Track/bus selection. Apply the operation only to selected tracks or buses.
Note: Mix Scenes are saved in the \MixScenes folder, alongside the project audio folder. When you delete a Mix Scene via the Mix Recall module, you are only removing the project’s reference to the Mix Scene, but the underlying .cwm file that is stored on your computer’s hard disk is not deleted. This is intentional because other projects might reference the same Mix Scene.
Note: Mix Scenes are saved in the \MixScenes folder, alongside the project audio folder. When you delete a Mix Scene via the Mix Recall module, you are only removing the project’s reference to the Mix Scene, but the underlying .cwm file that is stored on your computer’s hard disk is not deleted. This is intentional because other projects might reference the same Mix Scene.
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In the Mix Recall Settings dialog box, click the Advanced button to show advanced settings, and make sure Apply to: Track/bus selection is selected.
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To export the entire project, go to Edit > Select > All, or press CTRL+A.
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Go to File > Export > Audio to open the Export Audio dialog box.
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Under Format, click File Type and select the desired file format.
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Under Filename and Location, enter a filename and select a destination folder.
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Under What to Export, click Source Category and select Mix Recall.
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In the Sources list, select the Mix Scenes you want to export.
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Click Export.
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